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Old Aug 24, 2006, 12:02 AM // 00:02   #1
Frost Gate Guardian
 
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Default Boon Healer...test for me pls

I'm not a good monk, however I do like builds. I was reading up on boon prots and it basically requires the spamming of 4, 5 nrg skills. Then I was talking to some ppl and they were talking about the days when OOB was 10% and you could run a boon healer, and how every heal was like an infuse. That got me thinking, and so I came up with a build with 3, 5 nrg skills that can be spammed.
I'm not sure where you would use this but a replacement for the woh looks best and you should be able to place this in a gvg build if enough condition and hex removale was moved around.

anyway,

15 divine
11 Heal
10 Inpiration

Mo/Me

Mantra of Recall
Infuse health<----this can be replace I was thinking of a boon prot partner
Signet of Devotion
Dwayna's kiss<--looks like an infuse against a sb spike
Orison or Touch: I'm not sure what to use, when u use HT and are waiting for
recharge, you can use orision twice for more healing.
Heal Whisper: The backbone of the whole build a 202 point heal with a 1 sec
recharge
Inspired Hex
Divine Boon

I have had some ppl do some limited testing(RA) and the energy management seems to work.

I believe this works in a limited setting, by that i mean with a protter or some other heavy dmg mitigation component. As a one monk backline it would probably do poorly, that being said it can out preform a WoH easy, and if you had an uber protter with you and changed all those heal spells to prot spells I think it would work there as well.

the way i tested it it comes out to a couple points more healing with every spell except infuse if you run 15, 11 as opposed to more healing.

try it if it sucks, I dont care a boon healer cant be done it take too much nrg.
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Old Aug 24, 2006, 06:45 AM // 06:45   #2
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i think running divine boon on a healer is over kill. and waiting for players to be down far enough to get the full benifet of a 250-330hp heal can be risky.

well at least thats my opinion
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Old Aug 24, 2006, 11:50 AM // 11:50   #3
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One of the best things about boon protect is the protection from guardian and protective spirit it provides. These help a lot in energy management as they remove damage by quite a significant amount. I also noticed you don't have condition removal and healing whisper's short range means you need to move quite close to warriors in order to heal them.

Your healing abilities should be enough as a healer monk without the need for divine boon and as valinor said, a 300 hp heal although nice, means you have to let players go down very low in hp before you can heal them without wasting energy.
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Old Aug 24, 2006, 07:32 PM // 19:32   #4
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The only problem I have is that to use healing wisper you have to get close and if a warrior sees you hill think "cool easy kill." ok?
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Old Aug 25, 2006, 02:49 AM // 02:49   #5
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One major difference between boon prot and boon heal, besides the fact that BH gives larger heals, is that healing spells usually have 1 sec cast whereas most spammable prot skills are 1/4 sec.

By running boon heal, this means you not only need to let teammates get lower on health before healing, but you will not get the heal to them as quickly. If your friend has already lost 300hp before you start to heal him, he may die during the 1 sec cast time.
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Old Aug 25, 2006, 03:26 AM // 03:26   #6
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I know you were just thinking of Infuse Health out of being a partner of a boon prot, but you got to think if the other team see's you at any time using infuse health they going to jump on you like white on rice.
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Old Aug 25, 2006, 10:16 PM // 22:16   #7
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When infuseing do you have anything to prevent knock downs and like most said you don't really need boon.I would prefer Mo/W for balance stance to prevent kock downs.
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Old Aug 26, 2006, 03:10 AM // 03:10   #8
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No response that I have read actually gets the implementaion of what I am talking about. I said its limited I thought that was enough. I'll try to adress point by point.

Val
you dont need to wait the nrg management dictates, if you can "waste", bad word, heals on ppl, if you think they are going to be spiked, it ok u have plenty for nrg. there is no 250+ heal HW is 202.

SCO,

srry for the acronym but some of my friends, made the The Santa Cruz Operation, as I said this is a dual monk backline thing, and with the swirling nature of the thing WTF.

AGAIN, the nrg management of this build is really so tight you can waste heals, Infuse is the spike stopper not whisper.

AlG,

Whats is close people are "circleing" all the time and a run upto heal then a run back isn't so far fetched.

Efff
again its not a solo backiline build I actually wrote this the first time.

Beat
LOL the infuse was just a spiker stopper thing, I never actually wanted it, it just worked in a Bootn prot+boon healr backline to be ready for anything WO the need for divine intervention.

age
WHO THE GO RED ENGINE said I dont need boon, I ABSOLUTETLY DO? IN FACT I SAID THIS A WEAK SINGLE BACK LINE.

for everyone

A Healing light monk OR WoH is far inferior, really this is some good shit, try it.

Cough Cough, who would have won if evil ran this as a second monk. GET IT

USA ALL THE WAY

Last edited by just rude; Aug 26, 2006 at 03:13 AM // 03:13..
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Old Aug 26, 2006, 03:54 AM // 03:54   #9
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So no Capping my name hey I have seen several gvg matchs with healing not useing boon.They won btw and who says they are all from the US.
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Old Aug 26, 2006, 04:30 AM // 04:30   #10
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just rude... my opinion on your build

even with two nrg mgmt, i still doubt the spammability, esp with boon on...
if you focus on back line heal, definitely put in touch for yourself after infuse.. if you focus on backline, there's no point in investing in orison which has the advantage of being normal ranged... would work well healing sins after an assult...

also, if you are running 2 nrg mgmt, might as well take devotion out for a cond removal... imagine the other monk got dazed, it'd be gg...
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Old Sep 03, 2006, 05:33 AM // 05:33   #11
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Default LoL

Instead of looking for your GARBAGE, WoH, this past weekend you should have looked for this.

I noticed all the WoH builds none had condition removal HUH?!?.

If this build is nrg deficiant then so is a boon prot. Prove me wrong, run the numbers.

GG
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Old Sep 03, 2006, 07:40 PM // 19:40   #12
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well if u dont need boon why u're wasting skillslot on it.

if u're going to use boon u have to come up with better e-management, cos u're going to overheal in 40% of the cases and u'll be spending 7e per heal, not 5e.

i cant see why ur build will work better in 2-monk backline with boon prot being the 1st monk than b-light build, 'cos it obviously lacks condition and hex removers - now dont tell me that u're seriously planning to use i-hex for anything but +some e right now cos ur MoR was shattered at the wrong time and u're low on e and ur team's dieing and boon protter is being ganked and u have to do smth like RIGHT NOW....

healing whisper is terrible skill imho. it's too conditional to be really useful, u're not going to save overextended war with it, and u'll have to run to ur target in the moooost unconvinient times... it depends on whak kind of build ur team's running of cos.

it might work in some pve areas, f/ex b/p tombs farm, if ur necro will bring extinguish cant really think about anything else tho...
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Old Sep 03, 2006, 08:32 PM // 20:32   #13
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Quote:
Originally Posted by just rude
Instead of looking for your GARBAGE, WoH, this past weekend you should have looked for this.

I noticed all the WoH builds none had condition removal HUH?!?.

If this build is nrg deficiant then so is a boon prot. Prove me wrong, run the numbers.

GG

a boon prot is also energy deficinant, but it is also Far Far Far more effecient at keeping people alive
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Old Sep 05, 2006, 02:31 AM // 02:31   #14
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yt: but heal whisper shouldn't be used on over extended warrs... i think heal whisper is a nice skill for back rank healing...

b/p is nice, or heal a blood necro battery

but yeh i do agree it's rather conditional, and it cannot target self...

and just rude,
i used to run primary heal skills being dwyana's kiss, VS and orison... and afterwards, i changed orison for guardian, and i can tell you the difference between dmg prevention/reduction is much more efficient, that's why boon prot is usually preferred to boon heal

you said numbers?! ok let's suppose the following situation:

warrior, having 500hp...
and it holds aggro of 5 melee, 2 ranger and 3 casters, each deals say 30 dmg each round (1.33 seconds)

so after 1 round, warrior is down to 200 hp...
a) you use boon prot - heals 200 hp, but migitate 50% dmg for 10 seconds
b) you use boon heal - you heal 300 hp (due to bigger healing power, and for simplicity reasons, let's jsut say that you didn't overheal)

a) the warr stands at 400 hp, but takes only 150 dmg each round
b) warr stands at 500 hp and takes 300 dmg each round

a) warrior is capable of sustaining 3 rounds of fire before hp reaches zero (you only have to heal every 1.5 rounds)
b) warrior is capable to sustaining 2 rounds then will drop dead (you haev to heal every 1 round)

having prot lowers your frequency need to heal the target at the same time... and not to mention spells like PS reduces more than 50% dmg on squishes like sins

of course i am not saying heal is inferior to prot... i myself runs a heal build with some prot... heal is alot less conditional and less susceptible to ench rmoval... but that's why builds need to be tweeked for specific situations....

edit:

Quote:
Originally Posted by just rude
I noticed all the WoH builds none had condition removal HUH?!?.
lol where did you see that information from?!?!
well i guess you are absolutely right....
http://gw.gamewikis.org/wiki/Mo/Me_Word_Monk
mend condition is anything BUT a condition removal...

Quote:
Originally Posted by just rude
Instead of looking at your GARBAGE....
why did you post here if you do not expect other people to give criticisms?! if you think our opinions does not suit you liking, and if you tested it and it works for you... it's all fine, it just doesn't suit other people's playing style....

Last edited by xiao1985; Sep 05, 2006 at 02:44 AM // 02:44..
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Old Sep 09, 2006, 02:12 AM // 02:12   #15
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Quote:
Originally Posted by Tainek
a boon prot is also energy deficinant, but it is also Far Far Far more effecient at keeping people alive
Agreed in a single backline, finally an opinion that not just, err I don't like.

xaio your numbers are from PVE which i am not talking about, and my references to WoH builds are from this forum(monk). or didn't you know?

Did any1 remeber that i said infuse was optional?

YT, LOL what exactly do you think the cast range is on a monk spell half the screen?

I like critism from people who know, Tainek, and you can tell people who have actually run something, the nay sayers just say O NO I DONT THINK SO.

IMO, This build should immediately replace the WoH in halls, as it is far, far, better.

your done, stop.
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